

This toolset allows Flame artists to place 3D objects in a moving shot and apply masking for compositing, selective effects or color grading. With machine learning, it discards moving ‘bad data’ like humans, vehicles, and sky regions that would otherwise have to be manually removed from a standard scene-based solve. The Camera Analysis node can operate in a manual or all-automatic mode to solve camera field of view (FOV). Combining Structure from Motion (SfM) and visual simultaneous localization and mapping (SLAM) techniques, this new node produces thousands of accurately tracked points, enabling high-quality results in minutes. This new, next-generation camera tracker uses cutting-edge scene reconstruction algorithms similar to autonomous vehicle smart ‘vision’ and reality capture point cloud reconstruction. Important: CentOS 8.Flame’s new Camera Analysis tool provides busy VFX artists with remarkable, automatic camera solves and 3D geometry output. Workstations or components to be unsupported at 2023 release

Legacy workstations or components unsupported for 2022 release and updates

Systems requirements for Flame, Flame Assist and Flare applications on macOS workstationsĪpple® macOS® Monterey v12.0.1 (Flame 2022.2+)Īpple M series (Apple Silicon) (Flame 2022.3+).System requirements for Flame Family for Mac See Flame Family Linux Certified, Self-Qualified systems and storage solutionsĭriver & Kernel Utilities configuration package

See Optional Certified Hardware Devices for Flame Family workstations Recommended: M6000, P6000, RTX6000, RTX A5000ġ0 GB free disk space for download and installation Note: refresh rates higher than 60 Hz are not supported Recommended: See Flame Family Linux Certified, Self-Qualified systems and Storage solutions See Flame Family Linux Certified, Self-Qualified systems and Storage solutions
